- cross-posted to:
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- cross-posted to:
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- [email protected]
I’ve said it countless times, and I’ll say it again:
Half of the success of Windows and macOS is the fact that they provide solid and stable APIs and development tools that “make it easy” to develop for those platforms and Linux is very bad at that. The major pieces of Linux are constantly and ever changing requiring large and frequent re-works of apps. There aren’t distribution “sponsored” IDEs (like Visual Studio or Xcode), userland API documentation, frameworks etc.;
Things on the Linux GUI land are so messed up that we even got this. Well, at least with Swift and Adwaita for Swift we may get to something closer to stable, long term APIs and useful documentation…
If you looked at the original github link, you’ll see that it has
libadwaita
(and naturally, gtk4) as a dependency.This isn’t fragmenting anything, and
adwaita
already has good documentation. This is just another binding for another language, not a whole new implementation.I never said it was fragmentation, I simply implied that the fact that someone is writing bindings for a language that while open is mostly apple centered says a lot about the lack of a decent development framework.
I mean it’s a student project. It literally could be “I think Swift is cool and I like Linux.”
And you know… They’re not wrong, Swift is a cool language, it’s just not got much adoption outside of the Apple ecosystem for whatever reason. It’s long been workable on Linux … I’m happy to see some novel work in this space.
Swift is also interesting because while it’s general purpose, UI design was always in mind for Swift. That’s different from C or C++ which are the basis of GTK and Qt the predominant UI frameworks used for the Linux desktop currently (Rust might enter that conversation more seriously with Iced and System76’s COSMIC).
You’re also right that there are options … but there are also options in the Windows world. Everybody isn’t using what Microsoft uses and even Microsoft doesn’t use the same UI toolkit everywhere.
Things on the Linux GUI land are so messed up that we even got this.
I don’t understand what you mean by this. This project is using a library provided by a major DE, if anything this shows the opposite of your point.
There aren’t distribution “sponsored” IDEs (like Visual Studio or Xcode)
Both GNOME and KDE have a text editor that supports LSP’s and plugins, similar to VS Code. I also don’t know anybody who still uses Visual Studio or Xcode, outside a specific situations where they’re needed, which isn’t a positive in my book.
userland API documentation
Linux has XDG Desktop Portals, protocols that all DEs and compositors can implement and can be used by any app.
Have you tried developing a GUI app for Windows in the last 5 years? All the official first-party frameworks are either mostly deprecated (WPF, WinForms), or half-baked and despised by every developer I’ve talked to about them (MAUI).
Well WinUI is supposed to fix the mess caused by UWP and later on UWP that came from the Windows 8 era… WinUI is decent, at least it isn’t lacking major features like the other two.
.NET MAUI is a very different thing… it’s a cross-platform framework for creating native mobile and desktop apps with C# and XAML. It’s like Qt and obviously when we’re talking about developing apps for Windows, Linux, macOS, Android and iOS with a single frameworks things are bound to be harder.
ew and ew
What if I’m writing for kde?
Then you already have a cross platform GUI Lib called QT, that said: good luck.
Are you suggesting that GTK is an inferior, not cross-platform toolkit? I’ll have you know that GTK runs just fine on BSD (and maybe other things from Redmond), you uncultured swine!
Exactly my question.