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- cross-posted to:
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Verdict
As GameScience’s debut action game, Black Myth: Wukong is mostly a great success, despite some major technical black marks and localization issues that are likely to cause some frustrations at launch. Combat is fantastic thanks to a great balance of careful resource management and lightning-fast, twitch-reaction gameplay that tested my skills as much as Elden Ring ever has, despite being a more traditional action game than FromSoftware’s style. Not only that, but there are a ton of exciting boss battles, a great variety of enemies, and the world they inhabit is an absolute treat for the eyes and ears. Its story has its moments but relies a bit too much on having prior knowledge of the events of Journey to the West, and it really could have used a map to make its rewarding exploration measure up to the strength of its combat. That said, its strengths more than carry it through, making Black Myth: Wukong a great action game that could be even greater if GameScience can squash the bugs.
Last couple of years I am eating good regarding action RPGs and souls-likes