• Sticky Fedi@lemmy.ml
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    23 hours ago

    Yeah, their parents really are gonna crush them with their generational trauma…

    Fucking boomers.

  • A_Random_Idiot@lemmy.world
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    24 hours ago

    man the feel of cartridges in sleeves just activates all the happy neurons in my brain.

    I wish we could go back to those days.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.net
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    2 days ago

    At least the NES version of TMNT could be beaten. I had the DOS version where one of the levels has a slight difference in platform height, making a jump that’s possible on other versions to make and finish the level, impossible on the DOS version.

    Zelda isn’t really super hard, it just doesn’t tell you were to go so you spend a lot of time doing shit until you hit a point where you need a tool you haven’t yet found and have to go somewhere else.

  • waterore@lemmy.world
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    2 days ago

    At first I thought OP meant the recessions, 9/11, the school shootings, unattainable financial markers, the pandemic etc. but then I saw the games and yep those too

  • ZombiFrancis@sh.itjust.works
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    2 days ago

    Zelda 2 got the soundtrack though. I got annihilated by that game at a friends house every chance I got but man the music stuck with me more.

    Best dungeon theme for a Zelda game. (Albeit a very low bar at the same time having been aet by Zelda 1.)

    • hansolo@lemm.ee
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      1 day ago

      I had Zelda 2 and my friend had Zelda 1. I loved Zelda 2, but never beat it as a kid. The music is part of my DNA.

      It took emulators and save state as an adult to even get close. It’s like they designed it too be impossible.

      But TMNT 1…F that.

  • boaratio@lemmy.world
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    2 days ago

    I tried so hard to beat Zelda 2 when I was a kid, and could never make it through the final castle. You had to do such a slog gathering hearts and battling through swamps to even get there. I made it to the fight with your shadow exactly one time and got my ass handed to me. I love Zelda 2, but damn.

    • hansolo@lemm.ee
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      1 day ago

      Same here. I took a weekend to finally finally beat it on emulator, doing save state after every hit.

      Even filled to the top on magic and life going into the last boss, it’s insanely difficult.

    • kadotux@sopuli.xyz
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      1 day ago

      I didn’t even manage to win shadow link as an adult with save states. Finally gave up and resorted to the cheese tactic just so I could finally put this awesome game to rest after 25+ years.

  • samus12345@lemm.ee
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    2 days ago

    At least they have Super Mario Bros. The first NES games I owned were that and Ghosts 'n Goblins. I already liked the arcade game, so I knew what was in store. Years later, I learned it had an infamous reputation for being hard, but I never noticed at the time because pretty much all games were hard as balls back then.

    • hansolo@lemm.ee
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      1 day ago

      Are you me? It was the first NES game I opened, before I even had the NES.

      Still haven’t beaten it. I don’t think I ever even made it through every level.

        • TORFdot0@lemmy.world
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          2 days ago

          The level in the sewer with that 2 block jump and a short ceiling that kills your turtle if you fall in the water is way more diabolical.

        • Tyfud@lemmy.world
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          2 days ago

          After the water level, disarming the bombs while driving around the van with a timer going is what always got me. Could never get past that.

      • Zarxrax@lemmy.world
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        2 days ago

        I never really understood all the rage over the water level. I could get through it when I was a kid and I didn’t even own the game, I would just play it at my friends house. Once you have the layout memorized it’s pretty easy to get through, maybe swapping turtles a couple times to spread out the damage.

        • orbitz@lemmy.ca
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          2 days ago

          If you could only play it when you rented the game, it was more difficult to memorize. Unfortunately none of my friends owned it, I rented it semi often but can probably only passed the level under 10times. Even thinking back I can remember the exhilaration of passing it. Course I kinda suck at games and after dying at the level would find something else to do rather than keep playing. This is someone who loved the turtles back then too, only reason I’d keep renting it.

  • 5in1k@lemm.ee
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    2 days ago

    Nah, we were tougher back then. That’s just how video games were for us.

    • tio_bira@lemmy.world
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      2 days ago

      Nah, we weren’t.

      Games are just short back there and the made we spend the an unhealthly amount of hours on loop over the same stages until we get the right timing or any other bullshit they use to inflate the game.

    • 5in1k@lemm.ee
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      2 days ago

      Love Zelda 2. People who hate on it are just bad at games.

      • RxBrad@infosec.pub
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        2 days ago

        Kid-Me could somehow navigate that final Zelda II dungeon based on nothing but dumb luck.

        Now I can barely get past World 1-1 in SMB.

      • lIlIllIlIIIllIlIlII
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        2 days ago

        Maybe they are playing it in emulators. I tried it in a Switch emulator and the input lag made it almost unplayable.

      • the_crotch@sh.itjust.works
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        2 days ago

        It’s not even that hard. Just gotta grind a bit and level up before you head to death mountain and the rest of it’s a breeze. Those people would have fucking hated final fantasy.

    • jaybone@lemmy.world
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      2 days ago

      Yeah I liked Zelda II. It was definitely different than what you were expecting from a sequel to the original in terms of gameplay. But I remember it had its charm and I seem to remember finishing it. Probably a lot of other kids didn’t like it.

  • criitz@reddthat.com
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    2 days ago

    The pain of playing amazing Nintendo games? So the water level is hard. I’d still give anything to go back to these times and play those games for the first time as a kid again.

  • Evil_Shrubbery@lemm.ee
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    2 days ago

    The pain: growing old while the games stay the same brand new games in our memories.

    It was never (what we later came to call) the git gud, it was the back pain that came along with it.