Edit2: Updated for two follow-up releases:
- Hotfix: Apparently yesterdays build was missing the normal proton packaged Gecko and Mono (the file size was significantly smaller than usual). This build fixes that.
- This is a minor hotfix release that just syncs proton-wine and dxvk with upstream versions from today. A user complained they were seeing some odd CPU+GPU usage in 8-7 but was fine in today’s proton-experimental. After testing with this build based on today’s experimental they confirmed it was working here too.
New in both GE-Proton and Wine-GE-Proton:
- FSR IS BACK!!! Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
- Additionally a bug was fixed by Ph42oN with fullscreen not working properly when fsr is disabled which was present in proton 7
- proton-wine updated to latest git
In GE-Proton only:
- protonfix for Oceanhorn removed as it’s no longer needed (thanks Iglu47)
- protonfixes added for Neptunia Re;Birth 1 & 2 (thanks NishiyamaPedro)
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- dxvk-nvapi updated to latest git
- upstream build changes pulled in
Use this one with Steam: https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton8-9
Use this one without Steam: https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton8-12
Thanks for sharing. What is this “FSR”?
AMD’s fidelity super resolution. A GPU upscaler.
Thanks. Sounds interesting. Unfortunately I’m still on Nvidia.
FSR works on Intel and Nvidia graphics too
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GE-Proton (proton-ge-custom on github) depends on and is built for use only in Steam, alongside Valve’s official Proton releases. When installed, it shows up in Steam’s “compatibility tool” list.
Wine-GE-Proton (wine-ge-custom on github) is a custom version of Wine with some hand-picked patches from Proton’s source code, built to run without Steam, either standalone or with game launchers like Lutris.
Yes, GloriousEggroll is terrible at naming. But he’s doing a good job with functionality, so getting used to his confusing names is worthwhile if you have a need for this stuff. :)
It’s
wine-ge-custom
, notwine-ge-proton
.wine-ge-custom
andproton-ge-custom
.It’s wine-ge-custom, not wine-ge-proton.
Tell GloriousEggroll. The text you’re trying to correct was copied directly from the release page:
“Wine-GE-Proton8-11 Released”
Yeah, I guess he did call it that. The repo is named
wine-ge-custom
, as is the AUR package.The repo is named wine-ge-custom
Indeed, as already noted in my comment explaining the difference between the two.
I think proton needs steam to work properly but wine proton has proton patches without steam dependency
How long has FSR been broken? Is it also broken on valves release of proton?
Valve’s Proton never included the build-in FSR that GloriousEggroll’s Proton builds had. And it’s been gone since GE-Proton 8-1.
Does that just allow you to use FSR in games that don’t support FSR on their own?
Yes, it forces full screen FSR 1. This can be a mixed bag since it can also end up hitting things like UI elements that shouldn’t have it applied.