• qooqie@lemmy.world
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    1 year ago

    Now that’s an mmo I haven’t heard of in years. I remember it being fun, but I also played it on a very surface level

    • jedibob5@lemmy.world
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      1 year ago

      Same here, I was a teenager when I originally played it and didn’t stick with it for too long, but I remember the character creation was really versatile and flavorful.

      • littleblue✨@lemmy.world
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        1 year ago

        I played the hell out of it before the Villains update (?), and thoroughly enjoyed it. This honestly has me intrigued, though the years between have made me hesitant to jump feet first into expectation. Still, it’s neat to read about and hope. 🤘🏼

  • lorty@lemmy.ml
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    1 year ago

    This was very unexpected. I wonder how much NCSoft is getting out of it.

    • jedibob5@lemmy.world
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      1 year ago

      We don’t currently foresee any changes to our funding model, as Homecoming is not required to pay any up-front or recurring license fees. We continue to be overwhelmed by the generosity of the community when it comes to keeping the server online.

      It doesn’t seem like Homecoming is having to pay anything for the license, at least. It’s not like NCSoft is able to make any money from CoH anymore, so they may just be taking an opportunity to build some community goodwill for little opportunity cost. If they demanded any revenue for the license, it’d cause community backlash, and a donation-funded fan server of a long-dead MMO almost certainly wouldn’t be able to afford any meaningful licensing costs, anyway.

      • lorty@lemmy.ml
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        1 year ago

        They do mention they’ll have a higher overhead due to the licensing, although if that is because of money going to ncsoft is anyone’s guess.

  • yamanii@lemmy.world
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    1 year ago

    This is almost unheard of, I can only think of Project 1999 that is a classic Everquest 1 private server that also got a blessing from the owner. Meanwhile Ragnarok ones have an average lifespan of 2 years before gravity take them down.