Hey everyone, after some time spent in the experimental branch we’re now happy to move the main branch of the game to 34.05. Check out the list of fixes below!

  • Performance improvements
  • A change in the way the game loads its configuration files: It now uses [addressables] (https://docs.unity3d.com/Manual/com.unity.addressables.html) (this may affect current mods)
  • Improved caching of rooms and material handling, which should mean less stutter as you play on
  • AI will now be ok with you turning on the table lamps at eating places and public places
  • You can now put down items directly by looking at a flat surface without going into the inventory
  • You can now attach grenades and trackers to walls and static furniture
  • Fixed: Footprint materials memory leak
  • Fixed: Error when loading save game where the player was in a vent
  • Fixed: The various ammo boxes in the game would not display a first person model
  • Fixed: Errors occurring when updating strings for the case board
  • Fixed: Issues with fruit market stands becoming invisible at close range
  • Fixed: Snow was overly affected by motion blur
  • Fixed: Some culling bugs with atriums (eg City Hall lobby)
  • New trespass sounds
  • New pick up and drop item sounds
  • New enforcer scanner notification sound