• 34 Posts
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Joined 6 months ago
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Cake day: March 18th, 2024

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  • Broadcast content like a movie or TV show illegally, and see what happens.

    Yeah, that’s because you own the property, not the intellectual property. This is copyright law, not an affront to your ownership. When you “buy” a movie digitally on Amazon, you’re only buying access to their copy of the movie. Amazon bought the right to distribute it to you. When that contract expires, they can’t distribute it to you anymore. That’s why it’s not ownership. When you buy a game on GOG, you download the installer, and they cannot take it away from you, no matter how hard they try; that’s their whole shtick.

    But literally every single time I say this people get upset about it and nobody can explain why.

    Someone has probably explained the above to you before.








  • Despite the best efforts of major publishers including Activision, Electronic Arts, Rockstar, Bethesda, and others, not to mention the far better deal offered to developers by Epic, Steam is more dominant than ever—and in the end, they all came crawlin’ back.

    They’re all crawling back because they did not give it their best effort. They just wanted the full 100% of the sale revenue without doing the hard parts. To be fair to EA, for the first few years, it looked like they were actually going to try.







  • I finished up Divinity: Original Sin, finally. The game stops and makes you just find something a lot, and I was definitely getting tired of it by the end of the game. Then the ways that they intended you to solve some puzzles on the critical path toward the end were a lot of “did they really intend for me to solve it this way?” kinds of things that made me break out a walkthrough, especially since they went out of their way to make more intuitive answers impossible, as the game gets fairly finicky with where you can throw something or what counts as being visible from your perspective. Still, I enjoyed it enough to immediately boot up the sequel.

    I’m now in the early hours of Divinity: Original Sin II, and they sure did close a lot of the gap between D:OS1 and BG3 when they made this one, especially in graphics, art style, and tone. The way they reworked the action points and armor systems caught me off guard, but I think they’re likely to be net positives as I spend more time with the game.

    I started playing Phantom Fury, and despite some middling reviews, this is exactly the kind of FPS game that I wish more companies would make. For the better part of 7-8 years now, this kind of game mostly disappeared. When I’m playing it, I’m transported back to 2003 console first person shooters.

    UFO 50 has been a really good time so far. I do really wish the game featured manuals though. The simple games are holding my attention more than the complex ones, largely because the era these games came from would have had manuals to help get you started. As it stands, I have far less patience for figuring those games out.