I’m asking in terms of crafted, interactive activities that aren’t necessarily aiming to be fun. Say a little more serious or dry, but still interesting, thought-provoking, and emotionally compelling.
I’m asking in terms of crafted, interactive activities that aren’t necessarily aiming to be fun. Say a little more serious or dry, but still interesting, thought-provoking, and emotionally compelling.
Lots actually.
Playing house (if you’re 4), larping (if you’re older), table top games, D&D, pretend play etc. Basically all sorts is children’s playing and having fun in the backyard should also qualify even though the structure can be very loose.
I knew I forgot something, sorry…I’m asking in terms of crafted, interactive activities that aren’t necessarily aiming to be fun. More like a little dry but still interesting and thought-provoking.
Museums?
Or like some exhibits in a museum, but also media like Flower. It’s called a video game, but I feel like that’s for lack of a better term more than anything. It’s lovely whatever you may call it.
Its the perfect term for it, your definition of “game” is likely incomplete:
Note that it’s usually for fun, but does not need to be. Flower is a game by that definition. ETA: I also actually had fun playing Flower on my Vita back when it was new so…
Adding “video” to it is probably the weaker part of the phrase, “digital” is probably more accurate but I doubt people are going to change terminology like that for something so minor
Some psychologists also use D&D for therapy purposes. It allows the patient to experience a variety of situations, explore their feelings, practice new skills etc.
I think historical re-enactments could also qualify.