Ategon@programming.devM to Godot@programming.dev · 19 days agoDaily Godot Tip #22: The replace_by function can be used if you need to replace a certain node with another while keeping all children within the sceneprogramming.devimagemessage-square5fedilinkarrow-up166arrow-down10file-text
arrow-up166arrow-down1imageDaily Godot Tip #22: The replace_by function can be used if you need to replace a certain node with another while keeping all children within the sceneprogramming.devAtegon@programming.devM to Godot@programming.dev · 19 days agomessage-square5fedilinkfile-text
If you do this remember to free the old one (or have some way of accessing it) since the engine won’t do it for you
minus-squareZeiramlinkfedilinkDeutscharrow-up2·6 days agoI use it to change the UI layout between horizontal and vertical.
I use it to change the UI layout between horizontal and vertical.