So I’ve been messing around with steam remote play. I’ve got 2 older laptops that I’ve got running with steam that streams to both of my kids tvs. Everything works great except today I decided to see if a Bluetooth headset would work for steam/in game voice chat.
When I tried it the laptops are using their built in microphones and unlike on Windows I don’t see an option for the steam streaming microphone. I’m not sure if there is a way to get it to work but if anyone has an idea I would appreciate it.
I’m on Arch btw.
Edit: I didn’t explain myself very well. Trying to have the device running the steam link app have a Bluetooth headset/earbuds connected to it then pass the microphone input to the laptop running steam.
I’m on KDE so what would you change in the sound settings? The only option I see is the built in microphone.
Could be anything, but I’d start looking around for something like “KDE missing Bluetooth input microphone”.
Also install pavucontrol and look there.
I might not of explained myself well. The setup is laptop with steam --> Google Chromecast/tv with steam link app. Kids playing on TV with Bluetooth earbuds connected to Chromecast. On Windows you get an audio device called steam streaming microphone that you can select for your audio input. Then it basically passes through the audio input from the device running the steam link app.
Yes. Linux will have a similar device once recognized. If the KDE sound settings aren’t showing it, then you need to install and run pavucontrol to see if it shows up there.
Awesome thank you. I will try it out. The way I first wrote my post I thought it sounded more like I was connecting the headset straight to the laptop.
Have a look at this thread for some good context: https://github.com/ValveSoftware/steam-for-linux/issues/5793
Sweet I’ll read through it. I am using pipewire instead of pulse. Would that effect it at all?
You probably still have pulse as well if you’re on Arch. Check your packages and configs to be sure.