I’m probably about an hour into Ni no Kuni, which I bought on sale years back on steam, but so far I feel a bit underwhelmed compared to the hype.

I will say that my biggest complaint is really around the writing and the snails paced intro. Even if you accept the beginning as being a “Ghibli Movie” preface to a JRPG, I actually feel the direction and story telling is much worse than your average Ghibli production.

I’m just past talking to the old tree, and completed what is likely the first dungeon. So far, the battle system is ok but a little bit drab. I feel like the mechanics would have to pick up to make me enjoy the game more.

Should I give it more time? Are there eventually more choices in the battle system or minion growth? Will there be any stand out characters that might alter how I feel about the writing?

  • MoogleMaestroOP
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    I’m going to keep going with the game, I decided; At least a little bit further.

    I think it’s at least notable enough as a JRPG partially developed by Ghibli that I should establish at least 10 or so hours. It’s going to be slow but if I change my thoughts on it I’ll update people here.

    • jeffw@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      Lmk what you think. It’s a lot of setup and it feels like it’s gonna be a Pokémon ripoff but it isn’t.

      Like others have said, the audience is odd. It starts out like something you’d think is aimed younger and then gets interesting imo