• tigeruppercut
    link
    fedilink
    arrow-up
    1
    ·
    9 months ago

    Yeah, I really liked it but I wish the devs would’ve implemented one more skill mode at a slightly easier level. I was OK with losing whatever inventory I’d collected during the single trip if I died, but I really wanted the “sea moth doesn’t explode you just have to start from base again” mode. Especially since I lost one of them because I couldn’t figure out which key did the electric charge zap thing.

    We’ve proven that we can find the blueprints and materials necessary to make the thing in the first place, so having to collect all that metal again (with limited inventory space) just felt like busy work.

    • teawrecks@sopuli.xyz
      link
      fedilink
      arrow-up
      2
      ·
      9 months ago

      Yeah, I think I can only tolerate busy work games when played in a group. Because then you can delegate the work, and at least you’re still hanging out. Like the Forest.