Will the game be on Xbox Series X?

Will it be like civilization 6? I ask because the description it gives on Microsoft edge says this: Star Trek: Infinite is a 4X grand strategy video game developed by Argentinian studio Nimble Giant Entertainment and published by Paradox Interactive. In Star Trek: Infinite, players take control of one of four Star Trek civilizations interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and engaging minor nations and other major civilizations with diplomacy, trade, or warfare.

When does it come out? On Microsoft edge it says it will release in 2023 and if that’s true we only got a couple days left 😅🤣

  • GregorGizeh
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    1 year ago

    No worries, I get heated up over my interests too. And you are correct that the learning curve is steep, but that’s pretty much all paradox games. Appealing to a certain niche of history or sci fi nerd who love controlling every single detail.

    If you have some questions about stellaris feel free to hit me up, I have over 4k hours logged in the game and written several mods for it.

    • Stamets@lemmy.world
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      1 year ago

      I mean I wouldn’t say it’s all Paradox games. Surviving Mars and Cities Skylines (1 at least) are both pretty intuitive from the get go. Same with Surviving the Aftermath. Stellaris is just on a whole fucking other level.

      I have no idea how many hours I have in Stellaris off hand. It’s the console version, not the PC version and I know there are differences but none so extreme as to make my experiences so meh. I took over the galaxy once with a Terran like empire and just systematically destroyed everything in my way but every other playthrough I’ve done just ends up being too confusing and too overwhelming too quickly and it spirals rapidly out of control. I played the multiplayer with a buddy and he was trying to explain stuff to me and I felt brain-dead. I couldn’t grasp why things were connected. That was my main issue I think. Just not understanding how all the things were plugged into each other. I could track individual stuff, love me some resource management, but there were too many things that all depended on each other in 15 different ways and it felt like a feedback loop of changing one thing fucked everything else up and I just gave up.

      Not saying the game is bad for the record. Just bad for me. Infinite I can see the connections easier. Still clunky for me but more intuitive I suppose.

      Again hope this isn’t coming off aggressive. Tone is hard via text.