• SorteKanin@feddit.dk
      link
      fedilink
      arrow-up
      3
      ·
      4 months ago

      If their framework is using Vulkan, why is it not compatible with anything but MacOS? Isn’t the point of Vulkan that it’s cross platform?

      • priapus@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 months ago

        It’s not fundamentally incompatible, they just haven’t written the code to make it compatible yet. GPU frameworks need a lot of OS specific code, so it will take some time for them to make it run perfectly on Linux.

      • priapus@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        4 months ago

        My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.