Hey everyone, thanks for continuing to play the experimental branches so we can check the fixes aren’t breaking anything else! Here is the latest patch on the default branch:

  • Faster mesh generation for reduced hitching
  • More detailed error messages for attempting to load games with missing city data
  • Introduced a failsafe and potential fix for the falling through floor glitch (we’re continuing diagnostic work with this one as it’s unreplicable on a consistent basis)
  • Fixed: x2 instances of inaccessible briefcases (requires new mission instance)
  • Fixed: Error when choosing colour for citizen work uniform (requires new city generation)
  • Fixed: Some minor visual glitches with rain
  • Fixed: Error when picking up a key causing it to not remove itself from the world
  • Audio: Minor improvements to air duct movement sounds
  • Audio: Added randomisation to lockpicking sound
  • Audio: Fixed fade-out on some music tracks if stopped early