• Zathras@lemm.ee
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    11 months ago

    I’ve been using a druid of the Moon. I like the versatility. Cast buff or debuff spells, roll into wildshape, smack stuff around, unshape, cast again. I love talking to animals and finding out things I may not have known. Too far to jump? No problem -> spider form. Want to scout ahead? No problem -> cat form. So many fun things to try out with the various forms. I have been out of town for a few days and have not gotten to play much but watched a video last night of all the druid wildshapes to come in higher levels and I am STOKED!!!

    Meanwhile, my husband has been playing a bard, another versatile character and he seems to really be enjoying it.

    What are you playing?

    • Ready! Player 31@lemmy.worldOP
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      11 months ago

      Oh nice!

      I’ve just got a load of standard single classes going on. I’m still only level 3 so it’s early days yet.

      Tav is a blade pact fiend warlock, Karlach is a wildheart barb, Wyll I’ve respecced to bard 2/fiend warlock 1, and Shadowheart is now a light cleric.

      Maybe it’s just the low level but I’m thinking of switching things up a bit, Tav and Karlach don’t have great action economy and ahead of extra attack at 5 their turns are a little one note. Maybe Karlach would work as a tavern brawler monk, and Tav as a dual hand-crossbow swords bard? Hmm

  • Muz333@lemmy.world
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    11 months ago

    My main is a polearm master half-orc and I’ve been loving the extra reach and bonus action hit. I’ve slapped two items on him that set intelligence and dexterity to fixed values which has countered my two dump stats. Recently I found an invisible glaive which gives advantage in combat until you miss a strike. It’s fantastic.

    I’ve also been really enjoying Wyll with pact of the blade. Having the ability to just eldritch blast from a distant or get into melee range is great. My only issue is I normally forget to bind his weapon after a long rest and I’m using a short sword he isn’t normally proficient with.

    • StarkDay@lemm.ee
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      11 months ago

      I’m having the same experience with Wyll; love Pact of the Blade both mechanically and thematically, but needing to rebind his weapon every time I long rest is very annoying

  • oscarlavi@lemmy.world
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    11 months ago

    I enjoyed playing a bit of Paladin. It’s got some great role playing mechanics too where you can’t break your oath

  • mainframegremlin@programming.dev
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    11 months ago

    I’m seeing if I can get through tactician with this build, and it seems like it’s going well so far (no spoilers): necromancer wizard with weapon master feat to use great weapons. Haven’t added armor yet since I’m relying on blur for dodge, shield reaction, and blindness for large threats. Almost done with act 1 so I’m not sure how the power fantasy will look like later in the game or what items are available.

    This has revolved around an item that sets intelligence to a specific value. So I was able to drop all int, put it into strength, and essentially be a lich-esque wizard. Been interesting to say the least and teleporting to baddies with misty step has been a lot of fun. I may go into the tadpole tree and spec into the skill that punishes when enemies miss their rolls (which they are disadvantaged from via blur and also the ilithid skill itself). The sustain is good with vampiric touch; and if I fall under half health for whatever reason, I have a greataxe that does additional damage.

    This game is amazing so far.

    • darth_helmet@sh.itjust.works
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      11 months ago

      Gith get medium armor and greatsword proficiency for free, and ancestral knowledge is an amazing racial bonus. The bonus 1/day spells are also fantastic.

  • DonnieDarkmode@lemm.ee
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    11 months ago

    Personally, divination wizard. It’s very strong in tabletop 5e, and was actually nerfed a decent bit in this game (your portent dice can only be used to replace attack rolls and saving throws, not ability checks, and requires a reaction; in tabletop it actually doesn’t use any action at all). If you’re interested in super optimised builds, I’d actually recommend checking out the various DND 5e class guides and multiclass builds online, for example r/3d6 on Reddit, but bear in mind that various class features might work differently in BG3 or rely on things that only work in a tabletop game

  • CaptPretentious@lemmy.world
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    11 months ago

    I played a polar bear (moon druid), beast master hunter, and a eldrich knight in EA.

    Playing as a paladin now. With my own rules like never using the illithid powers (but I might have fucked up because I think I technically used it to free shadowheart). My smug, righteous ass slaying evil and protecting the innocent.

  • morgan423@lemmy.world
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    11 months ago

    Trying to stay mostly vanilla the first run through. Main character is a wild magic sorcerer, but I dipped her a single level of warlock right at the beginning knowing that most of the game, she’ll primarily be fighting with Eldrich Blast.

    Also decided that Wyll is going to be a bard. Because I want one, and am not one. I didn’t really play heavy in Early Access, so hopefully that won’t end up being story-stupid. But everyone else, BAU.

  • Thebazilly@pathfinder.social
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    11 months ago

    Hello from my edgy as possible drow Assassin Rogue/Gloom Stalker build.

    Edit: To elaborate a little… Assassin Rogue gets automatic sneak attack crits on everyone they go before in initiative on the first round. Gloom Stalker gets initiative bonuses, plus an additional attack that does an extra d8 of damage on the first round. (Plus some other nice stuff). If you’re feeling really spicy, take Ranger to 5 for Extra Attack and dip 2 levels of Fighter for Action Surge to get 5 guaranteed crits, one of which gets Sneak Attack and one of which is your extra d8 Gloom Stalker attack.

    • Coelacanth@feddit.nu
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      11 months ago

      I’m doing that build too, but going Monk instead of Fighter. You can Flurry of Blows on the surprise round instead of action surge (which is worse), but you can also flurry of blows more each short rest than action surge.

      It’s overall worse, but Monk is more fun than Fighter. I’m only level 5 still, so probably going 3 Rogue/ 5 Ranger/4 Monk initially, but might respec at level 11 to try the 3 Rogue/3 Ranger/6 Monk split.

  • DadWagonDriver@lemm.ee
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    11 months ago

    I’m playing my Oath of Vengeance Paladin from my most recent Foundry campaign and having a blast with it.

    Might do another play through with a caster after this one.

  • Taffer@lemm.ee
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    11 months ago

    My tav: Oath of ancients paladin Wife’s tav: Circle of spores druid Astarion: Arcane trickster rogue Karlach: Bear heart barbarian

    I forgot until this post that there’s other barbarian subclasses. The game funneled Karlach into Wildheart, might go respec her into berserker. Our party is already really good at focusing down big single targets so long as my wife and Astarion stay up, we even managed to take down the bulette in one round.

    • jjsca@infosec.pub
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      11 months ago

      The game funneled Karlach into Wildheart

      Really? It didn’t for me. It let me choose when I leveled her up.

      • Taffer@lemm.ee
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        11 months ago

        Even after I respec’ed her, it skipped the menu to choose a subclass, defaulted to Wildheart, and had me choose an animal. I had to go back and switch from Wildheart to Berserkr. The option was always there, it just skipped some steps and I didn’t notice.

  • Morgikan@lemm.ee
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    11 months ago

    I’m running both good side and evil side save games at the same time.

    For the good(er) side, a drow Warlock (Archfey - Pact of the Chain) / Bard (College of Swords). Just a fun all-arounder with dueling and ranged magic. If I could respec race, I’d probably change that to be gnome as that would probably make more thematic sense.

    For the evil side, a half-orc Druid (Circle of the Moon) / Barbarian (Berzerker). I haven’t played too far with this one, but the plan is take Savage Attacker at 4th level. With Frenzy I should get two attacks and then stack SA on top to get advantage on both attacks. Basic strategy there is to tank out fights in bear form and then just wild shape back and go crazy ass orc everyone.

  • TacoEvent
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    11 months ago

    I generally enjoy monk classes so it was an easy pick here. It’s been a blast to have so much initiative that I always go first in my group 😌.

  • Sacha@lemmy.world
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    11 months ago

    I played druid in early access and I mostly liked it but there were a few encounters were I was nearly useless…but so was the rest of my party haha.

    I’m doing a ranger/fighter multiclass in a solo playthrough but I’m not sure how much I like it. Feels worse than both rogue and pure fighter.

    My co-op I did an oathbreaker paladin dark urge and that’s pretty fun. Nice mix of melee and range like the ranger/fighter, nice bulk. Lay on hands is better than second wind as a rule. Was thinking about bringing him into solo so I can do dialogue and such that I’ve missed since my friend is mostly the one instigating convos.