Thank you! Process involves shooting a range of images in the field (generally more than I need), then merging them in either Photoshop or a tool like Helicon Focus. I then select the edge shots (where I’d like the focus to begin and end), and then selectively edit and/or remove shots from the stack; perhaps the wind moved the subject a bit, or a bug entered shot. Following that is my usual RAW processing regime, which varies from shot to shot.
Thanks! The drop-off is something that I’ve struggled with using this process so far, as the edge shots will have the same shallow DoF that all of the other ones do. If there were a way to vary aperture while shooting the stack, that might be a way to do it.
Yeah, I think it’s only such an apparent issue due to the amount of foreground blur. Maybe something you can solve more with composition in the future, to reduce the amount of foreground depth that’s out of focus?
looks like fake dof?
Not fake, but focus stacked. This is 29 shots blended, each at 1/13s, f/5.6.
Very nice! What’s your process for that? Do you select a specific slice at a time?
Thank you! Process involves shooting a range of images in the field (generally more than I need), then merging them in either Photoshop or a tool like Helicon Focus. I then select the edge shots (where I’d like the focus to begin and end), and then selectively edit and/or remove shots from the stack; perhaps the wind moved the subject a bit, or a bug entered shot. Following that is my usual RAW processing regime, which varies from shot to shot.
Very nice! What’s your process for that? Do you select a specific slice at a time?
That’s good work, but is there a good way to fade out the focus more gradually?
Thanks! The drop-off is something that I’ve struggled with using this process so far, as the edge shots will have the same shallow DoF that all of the other ones do. If there were a way to vary aperture while shooting the stack, that might be a way to do it.
Yeah, I think it’s only such an apparent issue due to the amount of foreground blur. Maybe something you can solve more with composition in the future, to reduce the amount of foreground depth that’s out of focus?