With how old school this game does some shit, and how I’ve been dicking about I am slightly worried I will hit a hidden time limit, like in Fallout 1 before I even attempt to dive into the main quest. I’m not just gonna turn squidy all of sudden and end my game if I take too long, am I?

  • Oldmandan@lemmy.ca
    link
    fedilink
    arrow-up
    5
    ·
    11 months ago

    Was that the

    spoiler

    Nere/save the gnomes quest in Grymforge?

    I got a warning before I rested (right when I went to camp) that I was going to fail that one (psychic call for help, that they were about to die), I did rest specifically in that area of the underdark though, the scene might not trigger elsewhere? IDK.

    • Skyhighatrist@lemmy.ca
      link
      fedilink
      arrow-up
      3
      ·
      11 months ago

      Yes, it was that. I didn’t notice getting such a warning, but it’s definitely possible I did and just didn’t pay attention.

        • Skyhighatrist@lemmy.ca
          link
          fedilink
          arrow-up
          3
          ·
          11 months ago

          Ah, it’s quite possible that is actually what happened as I had fast traveled back to the Myconian village, and did a few other things before returning.

      • extant@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        11 months ago

        I didn’t notice one either and ended up loading an old save so I could rest before going there.