- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Since nvidia drivers do not properly implement implicit sync, this protocol not existing is the root cause of flickering with nvidia graphics on Wayland. This MR being merged means that Wayland might finally be usable with nvidia graphics with the next driver release.
EDIT: Nvidia dev posted that support is planned in the 555 driver, with beta release planned for May 15: https://github.com/NVIDIA/egl-wayland/pull/104#issuecomment-2010292221
Engineers are made to do things they don’t want to do, not their fault but they don’t really have the power to do things properly
They’re still people at the end of the day. If they really disagree with the direction of the company they’ll typically leave and find work elsewhere. Coming from a company like Nvidia, there’s no shortage of options for those individuals.
Don’t forget framework was started by a group of talented individuals from various ODM manufactures fed up with the direction laptops were going in the industry. Also look at the talent leaving game studios to create their own studios free from the influence of publishers.
I do agree with you, sometimes you gotta do things you don’t want to do. The good has to outweigh the bad or generally they’ll be left demotivated.