nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agoCities: Skylines 2's first post-launch DLC, Beach Properties, is out now and players aren't happy: 'This is a disgrace'www.pcgamer.comexternal-linkmessage-square30fedilinkarrow-up1125arrow-down12cross-posted to: [email protected]
arrow-up1123arrow-down1external-linkCities: Skylines 2's first post-launch DLC, Beach Properties, is out now and players aren't happy: 'This is a disgrace'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square30fedilinkcross-posted to: [email protected]
minus-squarenovibe@lemmy.mllinkfedilinkEnglisharrow-up13arrow-down4·8 months agoThe people who work on asset packs are artists… what the hell can they do regarding bug fixes?
minus-squareDark Arc@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down4·edit-28 months agoGamers don’t understand software development and it shows (You’re absolutely right)
minus-squareGuntrigger@feddit.chlinkfedilinkEnglisharrow-up1·8 months agoSure they make the artwork, but who integrates it? What if bugs occur from that? If content packs could be made by artists alone, everyone would be pumping out content packs constantly.
The people who work on asset packs are artists… what the hell can they do regarding bug fixes?
Gamers don’t understand software development and it shows
(You’re absolutely right)
Sure they make the artwork, but who integrates it? What if bugs occur from that? If content packs could be made by artists alone, everyone would be pumping out content packs constantly.