The protector of Mars, spin 2 win, Khora’s new cat friend - Inaros!

Release date: 2016-03-04

Passive: On fatal injury and entering Bleedout, Inaros entombs himself into a Sarcophagus and incarnates as a sand version of himself, able to revive himself by melee attacking enemies and siphoning their life force.
Desiccation - Blast enemies with a wave of cursed sand that blinds them and steals their health.
Sand Storm - Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.
Scarab Shell - Activate to form Armor by draining Inaros’ Health. Activate again to stop the formation early. The protective layer reduces incoming Damage and absorbs Status Effects.
Scarab Swarm - Summon a Scarab Swarm to attack enemies with guaranteed Corrosion Status. Damage scales with Inaros’ Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.

Acquisition: Main and component blueprints are obtained from the Sands of Inaros quest.

  • Convict45@lemmy.world
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    3 months ago

    I don’t especially have any insights, but with the rework, Inaros is going from “so boring and awkward to play that I never use him” to “always worth considering.”

    The Daikyu/Nikana life steal combo makes him essentially immortal.

    • SolOrion@sh.itjust.works
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      3 months ago

      Yes! I was an Inaros main for most of my time playing, so when I came back to the game having him be largely considered bad was sort of a kick in the nuts.

      But this new kit is great! Keeps the same general theme- spooky mummy guy that doesn’t really understand what this “dying” thing is- while also making him new and fun.

      Edit: and most importantly, pocket sand was preserved.