Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 8 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1744arrow-down14file-textcross-posted to: [email protected][email protected][email protected]
arrow-up1740arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 8 months agomessage-square45fedilinkfile-textcross-posted to: [email protected][email protected][email protected]
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Perfect.