For context, Larian Studio founder Swen Vincke predicted that the game could reach 100,000 peak concurrent users during its debut period, and that was a fairly optimistic prediction. I work in IT, and really feel for those folks. I hope they designed their infrastructure to scale!
And that’s only Steam, not including GOG, or the influx of PS5 users next month. Let’s take it to 1 million!
That was a great read, thank you for posting this. As a kid I always wanted to get into game dev but never managed to (I’m still a dev, but not in the gaming industry since it hasn’t thrived where I live). So it was very interesting to see the inner workings of taking decisions in a game dev sense.
Larian also shared an infographic detailing that data collection (e.g. they posted how many players have pet a dog in total), so it makes sense they have a ton of other data collection.