• _sideffect@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    2
    ·
    2 months ago

    What?

    Lol, so the Gamecube, which is a potato compared to today’s standards, can handle 60fps, but you’re happy with 30fps?

    • thorbot@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      16
      ·
      edit-2
      2 months ago

      Oh I didn’t realize you could bring your Gamecube with you on the subway. You do realize there’s a difference between portable consoles and home consoles, right?

      Edit: reply all you want but I’m not reading any more comments on this, I’ve heard it all already, that’s enough

      • yuri@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        1
        ·
        2 months ago

        The fact remains that the gamecube is less powerful, despite being a home console. Just like there’s people who don’t care between 30/60, there’s plenty of people who would be fine with less flashy effects if it got a solid 60.

        Fuck, I started gaming with a video card that could only render 3d when it ran in a hybrid crossfire with onboard video. And you can bet your ass I was turning all my settings straight to potato so I could pump a beautiful 121 frames into my terrible CRT every second. Sometimes I still miss that setup lmao

        • thorbot@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          15
          ·
          edit-2
          2 months ago

          Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.

          Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.

          • yuri@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            9
            arrow-down
            1
            ·
            2 months ago

            Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.

            Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.

          • accideath@lemmy.world
            link
            fedilink
            English
            arrow-up
            5
            arrow-down
            1
            ·
            2 months ago

            Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…

      • accideath@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        2 months ago

        You can. There are gameboy sized portable Wiis you can build, that have a multiple hour battery life and can play gamecube games just fine. So, if a 22 year old home console can do it on the go, why can’t a console that was purpose built for portable gaming?