Hi all!
My spouse and I play PF2e as a co-op gm-less game together (or maybe it would be considered a co-op co-gm game?). One of the things we allow is dual classing when we’re playing this way to round out our party of two a bit better.
So here’s the thing, I’m playing a Wild Druid and I can’t for the life of me figure out what other class pairs well with it. It seems like a lot of classes don’t work with Wild Shape too well. I’ve never had this issue with previous class combos, but I’m struggling with druid.
My spouse is playing a champion/sorcerer to give an idea of the party dynamics.
Does anyone have any suggestions?
Fighter’s of course a strong choice for battle - The +2 status bonus to hit helps, but honestly the battle form itself holds the combo back.
I like Wizard for utility. Shrink item pairs so well with Shape Wood, you could make a bunch of big wooden edifices and deploy them as needed, and occasionally bluff edifices you haven’t actually pre-built with illusory object.
Yeah, that was my big struggle. I love the idea of a character who shapeshifts into animals for combat, but Wild Shape doesn’t really keep up. And I get it, Druid is also a full caster. I guess I wish we had a Shifter class for PF2e.
Druid/Wizard is an interesting combination I hadn’t thought about. I’ll have to fiddle with that in Pathbuilder, for sure.
You know, Barbarians are pretty close to Shifters aesthetically, maybe there’s something there? I haven’t really looked all too deep into animal barbs myself, but there might be some potential.
Huh. I think you’ve got an excellent point there. Maybe barbarian would work better for this concept than druid. I haven’t played a barbarian yet so I completely forgot animal instinct was a thing!