Former Square Enix executive Jacob Navok has shared his thoughts on less-than-expected sales of the latest Final Fantasy games. He also tried to explain why people mistakenly think that the Japanese publisher is simply setting unrealistic goals for its products.
I’m so sick of polished turds and needing flashing shit on the screen while fighting.
I want a turn based, ff3(6) style adventure with amazing story and music. I don’t want live combat MMO style 3d with weird story and cars that you can’t do anything with. I want to play the reason I fell in love with final Fantasy.
I personally couldn’t stand anything after like ff9 and even then I prefer sprites.
Go back to your roots…make a sprite game again.
I’m so sick of polished turds and needing flashing shit on the screen while fighting.
I want a turn based, ff3(6) style adventure with amazing story and music. I don’t want live combat MMO style 3d with weird story and cars that you can’t do anything with. I want to play the reason I fell in love with final Fantasy.
I personally couldn’t stand anything after like ff9 and even then I prefer sprites.
Isn’t Octopath Traveler basically that? I didn’t play it, but that’s what it looked like.
Also, did anyone play Final Fantasy Dimensions 1 and 2? They were literally that.
Also, Dungeon Encounters was a ton of fun. But it’s essentially no story, pure turn based combat.
It was exactly that, yes.
A lot of their 2.5 D games are actually pretty damn good.
I had a lot of fun with Triangle Strategy and I heard a lot of good things about Octopath 2