• southsamurai@sh.itjust.works
    link
    fedilink
    arrow-up
    3
    arrow-down
    3
    ·
    25 days ago

    Legit, I don’t fudge rolls because it’s not fun for me.

    If a roll would fuck up the session/adventure/campaign, I just straight up tell the players I’m making a call and override the results. It doesn’t happen often, and it’s really only when rng just screws things, like when you get multiple nat 1s in a session, way out of line with what makes sense without some kind of gymnastics to explain things in game.

    • RoosterBoy@lemm.ee
      link
      fedilink
      arrow-up
      8
      arrow-down
      1
      ·
      edit-2
      25 days ago

      That’s exactly what fudging rolls is though… “I’m not fudging, I’m just changing the result of the dice when it isn’t fun”

      • Sotuanduso@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        25 days ago

        I think the difference is being transparent about it. This is saying “I know that shouldn’t hit, but I’m saying it hits anyways.” Traditional fudging is “That… hits, yeah, totally.”

      • southsamurai@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        ·
        24 days ago

        Nah, fudging is slightly different.

        Fudging is saying “the roll was 19” when it was actually 18, and 18 was a fail. That’s a form of lie.

        Straight up saying that the roll is being ignored totally, or that the person should roll again isn’t fudging because it’s open and honest.