Hey Dungeoneers, sorry for being a little quiet here lately!
I’ve just released Shattered Pixel Dungeon v2.4.2, which is mostly focused on followup balance tweaks, but also fixes a few bugs. Here’s a link to the changelog on Steam: https://steamcommunity.com/games/1769170/announcements/detail/4185612701676471088
The blacksmith quest ended up taking way longer than I thought it would, so I postponed the 3rd variant in favor of working on other content. It will happen but not until after the cleric at least.