nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comexternal-linkmessage-square89fedilinkarrow-up1139arrow-down17cross-posted to: [email protected]
arrow-up1132arrow-down1external-linkTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square89fedilinkcross-posted to: [email protected]
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·6 months agoLoading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
minus-squareitsralC@lemm.eelinkfedilinkEnglisharrow-up1arrow-down1·6 months agoBetter hardware absolutely cuts loading times.
Loading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
Better hardware absolutely cuts loading times.