- cross-posted to:
- gaming
- cross-posted to:
- gaming
- Fixed a an issue with a rare session crash during early startup of ELDEN RING
- Fixed a general issue affecting all units on 3.6, and OLED units on 3.5, causing a slow memory leak during gameplay
- Fixed a DSP firmware crash with previous 3.6 versions that could result in internal sound disappearing until next reboot
- Improved responsiveness of session restart in case of session crashes caused by certain GPU errors
- Fixed an issue that could cause videos to stutter in titles such as BlazBlue Centralfiction
Some pretty good fixes. Unfortunately you’ll need to be on the beta/preview channel to get them, but hopefully it won’t be long before they come to stable.
Weird 100 hours in and I’ve never noticed it
Elden Ring just updated a day ago for the DLC, and it introduced multiple issues. If you haven’t played a lot of sessions in the past day you probably wouldn’t have noticed the issue.