With Apple Vision Pro however, temperature doesn’t seem to be the only factor in fan speeds. According to Max Thomas (aka Shiny Quagsire), the main developer of the visionOS port of the SteamVR streaming tool ALVR, the headset also sets the maximum fan speed based on how loud the fans are, measured with the headset’s microphone array.
The idea is presumably that in louder environments, those with more ambient noise, the fans will be harder to hear. So the overall goal of ensuring you rarely hear any fans can be maintained while maximizing performance.
This all leads to the bizarre conclusion that Apple Vision Pro should perform better in noisy environments […].
They seem to be a natural replacement for smartphones if portable enough. Although I see a possible danger of people being addicted to technology and social media even more, since you literally can’t escape it of you have it on your nose.
That said I will definitely be an early adopter if these AR headsets become affordable enough.
I doubt they would replace a smartphone for people unless it was small and comfortable enough that you would want to wear it 24/7. Smartphones succeeded because of the convenience, I can check my phone at my desk, in bed, while walking, while pooping. Unless it shrinks down to a pair of glasses I don’t see it happening, and even then input is a whole other problem, touchscreens are insanely intuitive.