filister@lemmy.world to Technology@lemmy.worldEnglish · 5 months agoLas Vegas' dystopia-sphere, powered by 150 Nvidia GPUs and drawing up to 28,000,000 watts, is both a testament to the hubris of humanity and an admittedly impressive technical feat | PC Gamerwww.pcgamer.comexternal-linkmessage-square441fedilinkarrow-up11.01Karrow-down147 cross-posted to: [email protected]
arrow-up1967arrow-down1external-linkLas Vegas' dystopia-sphere, powered by 150 Nvidia GPUs and drawing up to 28,000,000 watts, is both a testament to the hubris of humanity and an admittedly impressive technical feat | PC Gamerwww.pcgamer.comfilister@lemmy.world to Technology@lemmy.worldEnglish · 5 months agomessage-square441fedilink cross-posted to: [email protected]
minus-squareTodd Bonzalez@lemm.eelinkfedilinkEnglisharrow-up15arrow-down2·edit-25 months agoAh, you’re right, that’s 1.2 megapixel for the exterior, and 132 megapixel for the interior. That’s a substantial increase, but it’s still the equivalent of about 16 4K screens, which absolutely does not need 150 GPUs! Edit: No, I was wrong, this entire monstrosity is overengineered to over two gigapixels on the inside, and that’s absolutely ridiculous.
minus-squarebrbposting@sh.itjust.workslinkfedilinkEnglisharrow-up2·5 months agoAnything most likely driving factor here? Extreme resolution requirements, massive number of LED elements, real-time rendering and synchronization needs, complex content processing, load distribution and redundancy, future-proofing capabilities, fraudulent kickback scheme
Ah, you’re right, that’s 1.2 megapixel for the exterior, and 132 megapixel for the interior.
That’s a substantial increase, but it’s still the equivalent of about 16 4K screens, which absolutely does not need 150 GPUs!
Edit: No, I was wrong, this entire monstrosity is overengineered to over two gigapixels on the inside, and that’s absolutely ridiculous.
Anything most likely driving factor here?