Its content delivery network for games existed without those things 15 years ago is my point. If the argument is that being privately run exempts them from the need for constant pointless expansion, there is no greater contradiction of that than examples where it expanded pointlessly. Systems which they hired an in-house economist to develop; whom rejects their modern implementations on the principles I described.
Its content delivery network for games existed without those things 15 years ago is my point. If the argument is that being privately run exempts them from the need for constant pointless expansion, there is no greater contradiction of that than examples where it expanded pointlessly. Systems which they hired an in-house economist to develop; whom rejects their modern implementations on the principles I described.
Also, GOG exists.