I mean, in this case because it’s a standalone device, so… for the same reason you log in to your PlayStation. Also, you already had to log in to it when this was a Oculus thing, the “I don’t want a Facebook login” complaint only became a talking point after they transitioned from the Oculus login over to the Facebook login, so the intellectual honesty in moving the goalposts based on this argument seems dubious.
In any case, I could see you getting uppity about logging in to use it wired. Maybe. There are a ton of hardware settings and configuration that are handled within the Quest’s software directly, so I bet that would be way less trivial to deploy than people imagine. There is certainly no way I can envision where this thing would be usable wirelessly without a software login. You need to run an app to link to your PC, be it the Oculus or the Steam Link app. For security reasons alone you don’t want a logless device that streams what’s on your desktop monitor at will.
EDIT: Also, for the record, there are a bunch of monitor manufacturers that do ask for a login. Hi, ASUS Armoury Crate, you suck and have always sucked.
I read some of your other comments. Your mouse wants you to log in? I think part of the problem is you.
But I am worried about, for example, finding a TV that isn’t a piece of shit. It does seem to be creeping in more and more product categories.
I wish people would quit buying that shit. Collective refusal to log in to our monitors would eventually end the begging. Too bad some people are desperate for RGB lighting I guess.
The problem is indeed me in that I use an ergonomic Logitech mouse because RSI is a bitch.
And that mouse absolutely demands that you use Logitech’s annoying peripheral controller software, which also insists on updating with game button profiles every time you reboot your PC. Welcome to the future.
Hey, I agree that it’s bad and annoying and quite ridiculous for a mouse or just to use RGB lights. I really hope that MS’s centralized RGB management will replace most of it. My current keyboard already supports it and it’s great to have it right in the OS settings instead of being bloatware.
But my point isn’t that endless superfluous apps are a good thing, it’s that being big mad about a software and gaming platform requesting you to log in to it is at best anachronistic and at worst not a thing you want, given you are using your credit card and streaming your desktop through it.
It sucks that Logitech is one of the few competitors in that space, yeah. I’ve got a vertical mouse. I’m not going to install their garbage software, and luckily it behaves itself normally out of the box. I honestly should have returned it though.
I have a Steam account, sure, having a login to associate purchases with makes sense. A peripheral, though, absolutely not. I’m viewing the VR headsets in more of the monitor category. It shouldn’t be connected to the wifi on its own to be able to forward the desktop. It should be like a GPU, drivers in the kernel and a software layer that exposes a more uniform API for developers.
It’s exhausting. I just bought a monitor and there were all sorts of “smart” monitors I had to filter out. Even then I had to look all inputs to make sure it had a regular C14 power connector so I don’t have dumb power brick garbage all over.
FWIW, I use a Logitech G502 Hero mouse and a G512 Carbon keyboard and I do indeed use their “G Hub” applet to reconfigure the buttons and RGB shit, and all. I have never, not once, ever created or signed into an account to use it and this has not precluded me from using any feature I’ve ever wanted to. I have no idea why Logitech even offers the option to create an account to use for their app other than probably some idiot with an MBA at Logitech read about it and got the idea from his 2014 copy of “Techbro for dummies.”
Yeah, but that’s my point. People rage at Meta for requiring a Facebook login out of pure reflex. The Quest isn’t a peripheral, it’s a standalone computing device. It boots into an OS when you turn it on, using it with a PC is an added feature.
Nobody complained about this specifically when Apple did it with the Vision. Nobody complains about needing to log in to use the PSVR headset on a PlayStation.
If you are more than superficially interested in this space you may remember that the reason why there’s all this residual rage is that when Oculus got acquired they already had a login system and there was a lot of back and forth and backtracking from Meta, first saying the Oculus login would stay in place and then enraging people by putting the Quest under their unified “login with Facebook” login manager.
That was legitimate. They were doing things they said they wouldn’t do, it was impractical to sync to an account bearing your real name as a demand of the EULA, and this wasn’t the first time Oculus had reneged on promises.
At this point, though, a couple of hardware generations down the line, years after they reversed that policy and with a well established ecosystem that works pretty much exactly the same way an Xbox does? This is purely reflexive “Meta bad” stuff that is disconnected to whether the login requirement makes sense, is convenient, does anything untoward or any other practical consideration.
I’m just sitting here with my WMR headset which works perfectly well for all my games and software without needing an account from anybody. The only bugbear is that it’s tied to Windows (for now), but what else is new?
I did not downvote you and I genuinely just saw your post now, chill your bits. Some of us have a job or a life beyond refreshing social media constantly (and I’m already pretty bad on that front).
So to your question, I didn’t say “force you to log in before they work”, I said “ask for a login”. Which my ASUS display in fact does to deliver updates and control lighting. In fairness, their dumb app also covers the keyboard, mouse and motherboard RGB, but account login it has. So does my Logitech mouse, by the way. My other Alienware monitor is interesting, because it doesn’t have a login, but it does ask to collect your data, including it scrubbing your games library and constantly monitoring your controller with no opt-out for some reason. I think I would have preferred a login. Still better than Armoury Crate, though.
And of course that assumes we’re only talking about PC monitors. Every single one of my TVs requests a login as part of the first time setup process, whether you use them stand-alone or as a PC output. The trophy to most annoying spyware on that front has to go to LG, whose WebOS device allows me to log out after creating an account if I want, but then it will stop updating some of my apps, so each time Max decides to change its name or Disney wants to change the background on its Disney Plus app I have to manually log in, update, then log out again. Fun!
So you brought up an optional piece of software with an email log in and treated it the same as enforcing a log in. Cool.
Asus having software you can optionally use to control your display and other Asus peripherals/components is very different to enforcing a Meta/Facebook account to use a display.
That is not the same and the comparison is ridiculous.
If Facebook said that accounts were completely optional and only used to access their store or whatever then there would be zero issue.
But that’s not what they do. You have to log in and create an account just to have an HDMI signal and basic gyroscope functionality.
No, I made a passing comment about how the comparison the OP made isn’t particularly effective and, in the social media 200m obstacles you have decided to create a tangent nitpicking that caveat to death because you think it scores points instead of being an obnoxious stalemate.
So no, it’s not “the same”, what it is is relevant to note that pretty much every piece of hardware you buy does at least request that you log in to a service and, of course, the part you’re actively ignoring, which is that all dedicated hardware and software platforms in the market, VR or not, do require a mandatory login.
So can we get back to the point or do you want to keep litigating your deliberate misrepresentation indefinitely? I see you have plenty of time, given you got so antsy about waiting 30 minutes for a response.
In reply to someone complaining that a head mounted display forces you to have a Facebook/Meta login in order to use it at all, you brought up that “a bunch” of monitors also “ask” that you do the same.
But:
asking is not the same as forcing.
monitors don’t do that anyway, your argument is a lie.
I have never seen a monitor’s OSD popping up and pestering you to sign in.
all dedicated hardware and software platforms in the market, VR or not, do require a mandatory login.
I honestly don’t put it past Samsung. Their TVs already do. I have an old monitor, and I’m currently using what will probably be my last smartphone from them. They make good hardware, but I’m tired of them insisting on knowing everything I do to use it.
That’s why I didn’t just say that monitors also ask for your login and that was just a minor postcript throwaway at the end of the post.
But by all means, please do provide a counterexample of a standalone software or hardware platform that doesn’t request a login. I am waiting with bated breath. Can’t wait for somebody trying to actually define this grudge beyond amorphous rage to see the scope of what’s being requested.
That’s why I didn’t just say that monitors also ask for your login
Yes you did. Scroll up.
that was just a minor postcript throwaway at the end of the post.
I’m sorry, does your lie being at the end of a post rather than at the start somehow mean it doesn’t count?
But by all means, please do provide a counterexample of a standalone software or hardware platform that doesn’t request a login. I am waiting with bated breath.
Stop moving the goalposts. You said they force you. Now you’re saying request.
Don’t you remember saying that they force you? Here’s your quote:
“all dedicated hardware and software platforms in the market, VR or not, do require a mandatory login.”
And for that I could name a bunch of examples. You don’t have to make a Google account to use an Android phone. You don’t have to make a Nintendo account to play on a Switch. You don’t need an account to play play Blu-rays on a Blu-ray player. My smart TV doesn’t need a Google account or a Sony account. You don’t need an account to watch YouTube. Etc. Those are all hardware, software, or both ecosystems.
How aren’t you understanding that asking (or in the case of monitors, not even asking - to be very clear, you lied about that) for a login and requiring it aren’t the same?
Nobody has an issue with Facebook/Microsoft/Google asking you to sign in. But they absolutely have a problem with it being enforced. Particularly when it’s for something as basic as displaying an HDMI signal.
I don’t need to log into my computer monitor, why should I log into my VR goggles?
Don’t give them thanks for only half vacuuming your personal privacy, keep bitching until they do it right.
I mean, in this case because it’s a standalone device, so… for the same reason you log in to your PlayStation. Also, you already had to log in to it when this was a Oculus thing, the “I don’t want a Facebook login” complaint only became a talking point after they transitioned from the Oculus login over to the Facebook login, so the intellectual honesty in moving the goalposts based on this argument seems dubious.
In any case, I could see you getting uppity about logging in to use it wired. Maybe. There are a ton of hardware settings and configuration that are handled within the Quest’s software directly, so I bet that would be way less trivial to deploy than people imagine. There is certainly no way I can envision where this thing would be usable wirelessly without a software login. You need to run an app to link to your PC, be it the Oculus or the Steam Link app. For security reasons alone you don’t want a logless device that streams what’s on your desktop monitor at will.
EDIT: Also, for the record, there are a bunch of monitor manufacturers that do ask for a login. Hi, ASUS Armoury Crate, you suck and have always sucked.
If I ever encounter a monitor begging me to log in, that is going directly back where it came from the very same day.
Cool. Look after the ones you have now, then.
I read some of your other comments. Your mouse wants you to log in? I think part of the problem is you.
But I am worried about, for example, finding a TV that isn’t a piece of shit. It does seem to be creeping in more and more product categories.
I wish people would quit buying that shit. Collective refusal to log in to our monitors would eventually end the begging. Too bad some people are desperate for RGB lighting I guess.
The problem is indeed me in that I use an ergonomic Logitech mouse because RSI is a bitch.
And that mouse absolutely demands that you use Logitech’s annoying peripheral controller software, which also insists on updating with game button profiles every time you reboot your PC. Welcome to the future.
Hey, I agree that it’s bad and annoying and quite ridiculous for a mouse or just to use RGB lights. I really hope that MS’s centralized RGB management will replace most of it. My current keyboard already supports it and it’s great to have it right in the OS settings instead of being bloatware.
But my point isn’t that endless superfluous apps are a good thing, it’s that being big mad about a software and gaming platform requesting you to log in to it is at best anachronistic and at worst not a thing you want, given you are using your credit card and streaming your desktop through it.
It sucks that Logitech is one of the few competitors in that space, yeah. I’ve got a vertical mouse. I’m not going to install their garbage software, and luckily it behaves itself normally out of the box. I honestly should have returned it though.
I have a Steam account, sure, having a login to associate purchases with makes sense. A peripheral, though, absolutely not. I’m viewing the VR headsets in more of the monitor category. It shouldn’t be connected to the wifi on its own to be able to forward the desktop. It should be like a GPU, drivers in the kernel and a software layer that exposes a more uniform API for developers.
It’s exhausting. I just bought a monitor and there were all sorts of “smart” monitors I had to filter out. Even then I had to look all inputs to make sure it had a regular C14 power connector so I don’t have dumb power brick garbage all over.
?
FWIW, I use a Logitech G502 Hero mouse and a G512 Carbon keyboard and I do indeed use their “G Hub” applet to reconfigure the buttons and RGB shit, and all. I have never, not once, ever created or signed into an account to use it and this has not precluded me from using any feature I’ve ever wanted to. I have no idea why Logitech even offers the option to create an account to use for their app other than probably some idiot with an MBA at Logitech read about it and got the idea from his 2014 copy of “Techbro for dummies.”
Yeah, but that’s my point. People rage at Meta for requiring a Facebook login out of pure reflex. The Quest isn’t a peripheral, it’s a standalone computing device. It boots into an OS when you turn it on, using it with a PC is an added feature.
Nobody complained about this specifically when Apple did it with the Vision. Nobody complains about needing to log in to use the PSVR headset on a PlayStation.
If you are more than superficially interested in this space you may remember that the reason why there’s all this residual rage is that when Oculus got acquired they already had a login system and there was a lot of back and forth and backtracking from Meta, first saying the Oculus login would stay in place and then enraging people by putting the Quest under their unified “login with Facebook” login manager.
That was legitimate. They were doing things they said they wouldn’t do, it was impractical to sync to an account bearing your real name as a demand of the EULA, and this wasn’t the first time Oculus had reneged on promises.
At this point, though, a couple of hardware generations down the line, years after they reversed that policy and with a well established ecosystem that works pretty much exactly the same way an Xbox does? This is purely reflexive “Meta bad” stuff that is disconnected to whether the login requirement makes sense, is convenient, does anything untoward or any other practical consideration.
I’m just sitting here with my WMR headset which works perfectly well for all my games and software without needing an account from anybody. The only bugbear is that it’s tied to Windows (for now), but what else is new?
Show me these monitors you speak of that force you to log in before they work.
E: I’ll interpret your downvote and lack of answer as “there aren’t any”
I did not downvote you and I genuinely just saw your post now, chill your bits. Some of us have a job or a life beyond refreshing social media constantly (and I’m already pretty bad on that front).
So to your question, I didn’t say “force you to log in before they work”, I said “ask for a login”. Which my ASUS display in fact does to deliver updates and control lighting. In fairness, their dumb app also covers the keyboard, mouse and motherboard RGB, but account login it has. So does my Logitech mouse, by the way. My other Alienware monitor is interesting, because it doesn’t have a login, but it does ask to collect your data, including it scrubbing your games library and constantly monitoring your controller with no opt-out for some reason. I think I would have preferred a login. Still better than Armoury Crate, though.
And of course that assumes we’re only talking about PC monitors. Every single one of my TVs requests a login as part of the first time setup process, whether you use them stand-alone or as a PC output. The trophy to most annoying spyware on that front has to go to LG, whose WebOS device allows me to log out after creating an account if I want, but then it will stop updating some of my apps, so each time Max decides to change its name or Disney wants to change the background on its Disney Plus app I have to manually log in, update, then log out again. Fun!
So you brought up an optional piece of software with an email log in and treated it the same as enforcing a log in. Cool.
Asus having software you can optionally use to control your display and other Asus peripherals/components is very different to enforcing a Meta/Facebook account to use a display.
That is not the same and the comparison is ridiculous.
If Facebook said that accounts were completely optional and only used to access their store or whatever then there would be zero issue.
But that’s not what they do. You have to log in and create an account just to have an HDMI signal and basic gyroscope functionality.
No, I made a passing comment about how the comparison the OP made isn’t particularly effective and, in the social media 200m obstacles you have decided to create a tangent nitpicking that caveat to death because you think it scores points instead of being an obnoxious stalemate.
So no, it’s not “the same”, what it is is relevant to note that pretty much every piece of hardware you buy does at least request that you log in to a service and, of course, the part you’re actively ignoring, which is that all dedicated hardware and software platforms in the market, VR or not, do require a mandatory login.
So can we get back to the point or do you want to keep litigating your deliberate misrepresentation indefinitely? I see you have plenty of time, given you got so antsy about waiting 30 minutes for a response.
No.
In reply to someone complaining that a head mounted display forces you to have a Facebook/Meta login in order to use it at all, you brought up that “a bunch” of monitors also “ask” that you do the same.
But:
asking is not the same as forcing.
monitors don’t do that anyway, your argument is a lie.
I have never seen a monitor’s OSD popping up and pestering you to sign in.
That is not true either.
I honestly don’t put it past Samsung. Their TVs already do. I have an old monitor, and I’m currently using what will probably be my last smartphone from them. They make good hardware, but I’m tired of them insisting on knowing everything I do to use it.
They do not ask you to login to use your monitor.
deleted by creator
Yes.
That’s why I didn’t just say that monitors also ask for your login and that was just a minor postcript throwaway at the end of the post.
But by all means, please do provide a counterexample of a standalone software or hardware platform that doesn’t request a login. I am waiting with bated breath. Can’t wait for somebody trying to actually define this grudge beyond amorphous rage to see the scope of what’s being requested.
So yeah, please, do go on.
No.
Yes you did. Scroll up.
I’m sorry, does your lie being at the end of a post rather than at the start somehow mean it doesn’t count?
Stop moving the goalposts. You said they force you. Now you’re saying request.
Don’t you remember saying that they force you? Here’s your quote:
And for that I could name a bunch of examples. You don’t have to make a Google account to use an Android phone. You don’t have to make a Nintendo account to play on a Switch. You don’t need an account to play play Blu-rays on a Blu-ray player. My smart TV doesn’t need a Google account or a Sony account. You don’t need an account to watch YouTube. Etc. Those are all hardware, software, or both ecosystems.
How aren’t you understanding that asking (or in the case of monitors, not even asking - to be very clear, you lied about that) for a login and requiring it aren’t the same?
Nobody has an issue with Facebook/Microsoft/Google asking you to sign in. But they absolutely have a problem with it being enforced. Particularly when it’s for something as basic as displaying an HDMI signal.