Elden Ring’s DLC is pretty atypical though, even as far as DLCs are concerned. Comparing it to past FromSoftware DLCs for Dark Souls, Shadow of the Erd Tree is like the size of all of the Dark Souls DLCs combined.
Expecting every DLC to match Shadow of the Erd Tree is setting yourself up for disappointment. Would it be nice? Of course, but it would be unrealistic to expect every DLC to match it.
While I agree EA and Paradox are lazy in making DLC, studios should absolutely not be aiming to make every DLC like Shadow of the Erd Tree. That would only lead to studio closures and developer disappointment when they ultimately fail to meet that very high standard.
I would rather developers stick to making something that they realistically can, that way they can finish it and get the satisfaction of completing a DLC they wanted to make than get burned out making something with too big of a scope for their team.
Elden Ring’s DLC is pretty atypical though, even as far as DLCs are concerned. Comparing it to past FromSoftware DLCs for Dark Souls, Shadow of the Erd Tree is like the size of all of the Dark Souls DLCs combined.
Expecting every DLC to match Shadow of the Erd Tree is setting yourself up for disappointment. Would it be nice? Of course, but it would be unrealistic to expect every DLC to match it.
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While I agree EA and Paradox are lazy in making DLC, studios should absolutely not be aiming to make every DLC like Shadow of the Erd Tree. That would only lead to studio closures and developer disappointment when they ultimately fail to meet that very high standard.
I would rather developers stick to making something that they realistically can, that way they can finish it and get the satisfaction of completing a DLC they wanted to make than get burned out making something with too big of a scope for their team.
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Ah, I see. Then in that case, sure. As long as developers take the note that they should make the best product that they possibly can, then I agree.