I like the dungeons as a concept but ended up being annoyed by them by the end of my playthroughs simply because they presented such a huge jump in difficulty compared to the regular game (Amy and Watchdog send their regards). I appreciate their design, vibes, and new enemies, but ultimately, they just feel marginally better than the key dungeons in Elden Ring (might be a hot take)
I like the dungeons as a concept but ended up being annoyed by them by the end of my playthroughs simply because they presented such a huge jump in difficulty compared to the regular game (Amy and Watchdog send their regards). I appreciate their design, vibes, and new enemies, but ultimately, they just feel marginally better than the key dungeons in Elden Ring (might be a hot take)