Master Yora@diyrpg.org to RPGMemes @ttrpg.networkEnglish · 10 months agoDice!diyrpg.orgimagemessage-square14fedilinkarrow-up1179arrow-down16
arrow-up1173arrow-down1imageDice!diyrpg.orgMaster Yora@diyrpg.org to RPGMemes @ttrpg.networkEnglish · 10 months agomessage-square14fedilink
minus-squareNielsBohron@lemmy.worldlinkfedilinkarrow-up1·10 months agoOh, I agree. But I like my big rolls to be infrequent and therefore even more dramatic, so I usually prefer bell curves in terms of game design. But again, fancy math rocks drag me back every time.
Oh, I agree. But I like my big rolls to be infrequent and therefore even more dramatic, so I usually prefer bell curves in terms of game design. But again, fancy math rocks drag me back every time.