• fishbone@lemmy.dbzer0.com
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    3 months ago

    Oh wow, I thought there was combat.

    What are the RTS elements if not combat? Is it more “macro” level stuff like resource collection/ building/ tech?

    I’ll definitely pick it up if that’s more what it’s about. I love RTS formats, but going back to starcraft style micro is way too much for me nowadays.

    I dig city builders regardless though, and the roguelike aspect seems neat.

    • beneeney@lemm.ee
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      3 months ago

      I wouldn’t really call Against the Storm an RTS. It’s worker placement game and a short-session city builder. You place down buildings, and assign your people to do specific things. You get modifiers, new buildings, and events as the run goes on. You have to produce specific resources to earn points to win the run. Events work where you have to assign people+resources to it before the generous timer runs out, or you get debuffs. You can plan and do things while time is paused.

      Very fun and strategic, but more in a puzzley sense, not an RTS way. DotAge is another game - very similar, but turn based.

      • fishbone@lemmy.dbzer0.com
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        2 months ago

        Honestly sounds awesome. I’ve found that I love top down city builders (shout out to timberborn) and I really like the theme and setting of Against the storm. Love me some grim vibes in games. Thanks for the info!

    • ShaunaTheDead@fedia.io
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      3 months ago

      I guess it’s not so much RTS. It’s like making hard decisions. It’s a lot like Frostpunk in that way if you’ve played that game. There’s an element of danger and your villagers can easily die, and sometimes you have to make hard decisions or sacrifices.

      • fishbone@lemmy.dbzer0.com
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        2 months ago

        Hell yeah, sounds great. I haven’t played frostpunk (also on my wishlist), but I can’t really go wrong with city builders, and I love the theme. I appreciate the info!