nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comexternal-linkmessage-square154fedilinkarrow-up1383arrow-down111cross-posted to: [email protected]
arrow-up1372arrow-down1external-linkSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square154fedilinkcross-posted to: [email protected]
minus-squareboletus@sh.itjust.workslinkfedilinkEnglisharrow-up65arrow-down4·2 months agoSkyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.
Skyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.