- cross-posted to:
- jrpg
- [email protected]
- gaming
- [email protected]
- playstation
- vgartwork
- cross-posted to:
- jrpg
- [email protected]
- gaming
- [email protected]
- playstation
- vgartwork
Is there a reason this game was never remade or at least upscaled and ported?
No money to make?
I’d buy it. There’s some clunky stuff that needs updating but otherwise a great game.
I would absolutely buy the remake. I tried playing this on my ps slim last year and new TVs make it very difficult to see the squares lining up to chain your attacks.
I can still do a few on rhythm alone but most of them are impossible…
I do believe there were fan attempts but they never gained quite enough traction.
I love that opening this I can immediately tell that it’s not AI generated, and not just because everyone’s got reasonable proportions and numbers of parts, and the face can handle being split by that line while still retaining its structure.
It’s obvious because there’s composition, negative space that’s not crammed with prompt-maximising guff. There’s a focus, deliberate lines of action implying tension and intention. It’s five heroes with the eye at the centre of their motion, with a godlike being looming ominously over them. The eye is red which is reflected in the looming figure’s eyes, implying a connection between them.
I have no idea about the story here, I’ve never seen it before, but I can glean that much just from the design. This is what art is, it tells a story or expresses something. This is why it matters that someone made it on purpose.