• teft@lemmy.world
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    1 month ago

    Best engineer in starfleet? Then why’d you have to build a replica of Leah Brahms? Yeah, that’s what I thought.

      • MelodiousFunk@slrpnk.net
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        1 month ago

        Dude doubled down on the creeper demeanor and then gaslit the girl when called on his crap. I am normally a Geordi enjoyer but the ick imposed in this instance is impossible to ignore.

    • ummthatguy@lemmy.world
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      1 month ago

      If the shiz really hits the fan there’s 4 or, Koala forbid, 5. We can roundly ignore that one stray “Level 10” diagnostic from DISCO.

      • JWBananas@lemmy.world
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        1 month ago

        Because if things get to the point that you think you’re going to need to run a level 2 diagnostic, then you might as well just skip straight to the level 1. Because if you don’t, you probably still aren’t going to find what you were looking for (or at best incomplete data), so you’ll still have to waste even more time running the level 1 anyway.

        Otherwise the level 3 will suffice. It’s going to catch the large majority of issues just fine.

  • Dragonstaff@leminal.space
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    1 month ago

    I will not stand idly by for this good natured ribbing of my man Geordi! Harrumph! Harrumph, I say! 😾

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 month ago

    The biggest engineering thing that I see repeated that doesn’t make any sense is when they are fighting the Borg. They set their phasers to randomly change frequencies to avoid them adapting. They still adapt.

    What the fuck? This should only work a couple times before the Borg know how to counter every frequency the phasers can use but it happens literally every time they fight.

    • vithigar@lemmy.ca
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      1 month ago

      Maybe it’s not that the Borg adapt to every frequency, but rather they figure out the random generation algorithm so that they can anticipate the next frequency used. Reach time they need to use a new method of generating their randomness.

    • CheeseNoodle@lemmy.world
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      1 month ago

      The borg seem to not be able to adapt to everything at once which is why holodeck bullets worked that one time and phasers initially work, so presumably between encounters with starfleet they fight other things that force them to adapt away from resistance to starfleet weaponry and starfleet in kind change their phaser frequencies so the borg can’t just re-implement the resistance they gained last time.

    • JWBananas@lemmy.world
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      1 month ago

      Wasting that much power and hardware for complete invulnerability at all times would detract from achieving perfection. A more perfect system would instead adapt to achieve an acceptable level of fault tolerance with a minimal level of interruption.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        1 month ago

        I think more of it as knowledge. They wouldn’t need to have it on all the time; but since it’s a tactic commonly used by the Federation, you could use it when encountering them at least, because they know this and have all the past experience to be prepared.

        They do kinda explain that this is essentially what they do. They don’t really waste time or energy on minimal threats. And yet that ends up also being not so cool for the Borg in the end, just letting a few Starfleet people wander around their cubes setting bombs and shit. 🤷🏻‍♂️