Run by Vytaan, the final 7 hours out of ~13 which wouldn’t have even been possible without an engine fix due to the lag from the sheer number of monsters

  • Varyag@lemmy.dbzer0.com
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    2 months ago

    Holy crap, they had to use a custom build of DSDA-Doom to mitigate lag from so many monsters. DSDA is already super efficient and can handle most absurd maps (like Nuts.wad) with no problems. This map was truly something else.