• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
    link
    fedilink
    arrow-up
    22
    arrow-down
    5
    ·
    edit-2
    2 months ago

    I think they (and by that I mean management) just don’t want to spend the time getting the developers themselves up to speed on a new system. They’ve used the current one for so damn long, they likely based all scheduling on the fact that most of the people working there know it inside and out.

    They’ve probably also put considerable work into the next project already and don’t want to start over.

    • switchboard_pete@fedia.io
      link
      fedilink
      arrow-up
      34
      arrow-down
      5
      ·
      2 months ago

      They’ve probably also put considerable work into the next project already

      fallout 4 was 9 years ago, and people wanted them to switch to a new engine then

      you’re right, of course, but good lord have they had ample time to course correct since then

      • Altima NEO
        link
        fedilink
        arrow-up
        9
        arrow-down
        3
        ·
        2 months ago

        People wanted them to switch to a new engine for Skyrim. They claimed they were using a new engine, but it was the same old pig with makeup.

        • Magiilaro@feddit.org
          link
          fedilink
          arrow-up
          3
          ·
          2 months ago

          Yes, and Unreal Engine 5 is still the same old pig with makeup Unreal 1 Engine from decades past. Same logic