Just a few things from the article:
They’re running out of money. (That’s nothing a few more ships for sale can’t solve )
Cult-leader Chris orders them to make game-defining changes on a daily basis that fucks up everything for weeks. (It’s Chris’ world after all, you’re just living in it )
Besides just the main game and Squadron 42, they also have a third game (medieval fantasy) in development that uses the backer’s funds as well.
Remember the infamous Project Natal “Milo” demo and its groundbreaking AI technology that allowed you to interact naturally with a virtual character, but was all made up nonsense? Peter Molyneux was way ahead of his time in the techbro snake oil lube department.
I sure do.
The “Curiosity” grift was damning for that paid into it: “there’s a prize under all of this, pay me to chip away at what’s obstructing the prize, rubes!”
And now he’s been peddling both NFT and “AI” trash.
Apologists that say he just overcommits to “the vision” and falls short ignore what a fucking grifter he is.
I’d hate to come across as a Molyneux apologist, but at least Fable 1 was fun. SC can’t claim anything close to that.
This probably isn’t due to any good intentions from Peter himself though, he was tied to a studio that demanded a complete game be released, SC is just on a money treadmill and their “visionary” is free to just grift away.
Some of his older games were quite good like Syndicate and Dungeon Keeper, but the grifting became unbearable over time.
The Fable sequel that had the enlightened centrist bullshit where you had to come up with enough money to stop the apocalypse and attempts to do it in a not-evil way caused the amount needed to go up to force the issue like a typical fucking liberal that there must be a balance of so many war crimes and acts of cruelty to “get shit done.”