rather than a large facet of human experience disappearing during script interventions by producers and studios.
If sex is a facet of human experience then so is video games. Why don’t movies often show people playing video games? Perhaps we should treat the lack of gaming in movies as a serious issue too. /s
I know you said /s but I’ve thought similar things. I think it’s because unless it’s two characters playing couch co-op, then it’s not really social or character building. Even eating lunch together gives the characters so much more “business” to work with.
Drag was making a point about how not everyone likes sex, and calling it a “facet of human experience” is a little grandiose from that point of view. Drag used the video game equivalence to illustrate that point to heterosexual non-gamers. Drag likes to fuck dragons, but drag respects asexuals and thinks about how allonormaty affects them. It’s asexual awareness week.
This makes no sense to me. What else would be worthy of being called grandiosely a facet of human experience if not sex? Sex has it’s olace among the importan experiences of human life - it’s how human life starts. It’s an important driving force, it influences people’s life, decisions, relationships, even lack of sex and the resulting frustration influences human behaviour. Asexuality is actually very interesting for the same reason - it’s a lack of something that most people experience. I wpuldn’t mind more films woth openly asexual characters. Falling in love is depicted very often even though there are aromantic people who don’t experience it.
Yeah, sure, I didn’t want to say there are no other facetes, just that sex is one of the important ones. I wasn’t really askin :) The death and birth are kinda key, right?
Breathing and eating is represented pretty abundantly in films. Pooping not so much, probably also because it’s a taboo. To be fair, apart from needing a break from time to time, pooping doesn’t usually really influence your long term life decisions and relationships.
If sex is a facet of human experience then so is video games. Why don’t movies often show people playing video games? Perhaps we should treat the lack of gaming in movies as a serious issue too. /s
I know you said /s but I’ve thought similar things. I think it’s because unless it’s two characters playing couch co-op, then it’s not really social or character building. Even eating lunch together gives the characters so much more “business” to work with.
Drag was making a point about how not everyone likes sex, and calling it a “facet of human experience” is a little grandiose from that point of view. Drag used the video game equivalence to illustrate that point to heterosexual non-gamers. Drag likes to fuck dragons, but drag respects asexuals and thinks about how allonormaty affects them. It’s asexual awareness week.
This makes no sense to me. What else would be worthy of being called grandiosely a facet of human experience if not sex? Sex has it’s olace among the importan experiences of human life - it’s how human life starts. It’s an important driving force, it influences people’s life, decisions, relationships, even lack of sex and the resulting frustration influences human behaviour. Asexuality is actually very interesting for the same reason - it’s a lack of something that most people experience. I wpuldn’t mind more films woth openly asexual characters. Falling in love is depicted very often even though there are aromantic people who don’t experience it.
Death. The reaper man comes for us all.
Yeah, sure, I didn’t want to say there are no other facetes, just that sex is one of the important ones. I wasn’t really askin :) The death and birth are kinda key, right?
Also breathing, eating, and pooping. There are millions more who do those things than who do sex.
Breathing and eating is represented pretty abundantly in films. Pooping not so much, probably also because it’s a taboo. To be fair, apart from needing a break from time to time, pooping doesn’t usually really influence your long term life decisions and relationships.