Playing complex strategy games for many years, one of the things that irks me the most is that hard AI levels often just give the dumb AI cheats to simulate it being smarter. To me, it’s not very satisfying to go against cheating AI. Are any games today leveraging neural networks to supplant or augment hand-written decision tree based AI? Are any under development? I know AI can be resource intensive, but it seems that at least turn based games could employ it.

  • Echo Dot@feddit.uk
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    3 days ago

    Neural networks have been used to play countless games before. It’s probably one of the most studied use cases simply because it is so easy to do.

    Play games yes not be the enemy. It just seems like way more work than is necessary and for no really obvious outcome.