Here are the basic photos of the rig:

This is the plastic and rubber manufacturing:

The residue from that goes into the turbofuel refineries:

some of it is packaged, the rest gets burned in 8 2x overclocked fuel generators for power:

But that’s not all! I had to do quite a bit of infra to get the oil rig working, like:

Oil pipelines:

A train network:

(the last picture is the view from the tower i showed off in my last post here.)

and a compacted coal production building thing:

here are the details about the input/output:

inputs: outputs:
480 crude oil 205.5 plastic
165 coal 92 rubber
165 sulfur 45 packaged turbofuel
4000MW

all machines working at 100%, with 0 waste.

please ask if you have any questions.

EDIT: here is the map

  • JakenVeina@lemm.ee
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    20 days ago

    This is an EXCELLENTLY-detailed build. Me, I have trouble coming up with interesting details for a build that don’t some how derive from its functionality, but with this, there’s just so much FLAVOR. You make it look very natural.

    • BlisterexeOP
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      20 days ago

      Thank you so much! And here i was worried i hadnt done a good job because i hadnt been able to convincingly add a crane to it.

      • JakenVeina@lemm.ee
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        20 days ago

        Heh, I didn’t even consider that. It doesn’t feel missing, to me. Also, not sure how you’d make a proper one anyway, unless you’re really good at beam sculpting.

        • BlisterexeOP
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          20 days ago

          You can use angled beams and powerlines for good effect in those scenarios