A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Sure but bundling the latest game with a gpu has been common practice by both green and red for a while. When the Egyptian assassins creed was coming out I remember seeing a card next to the GPUs at Microcenter saying you got it free with a qualifying purchase.
Sure but bundling the latest game with a gpu has been common practice by both green and red for a while. When the Egyptian assassins creed was coming out I remember seeing a card next to the GPUs at Microcenter saying you got it free with a qualifying purchase.