A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
But are they hiring the right modders?
They hired multiple from the very impressive Fallout London project, and also hired Elianora to help out with the interiors and lighting in Starfield
So, yes.