A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
From my experience on the Steam Deck is doesn’t matter if I run low graphics or medium graphics (some high settings) the performance is almost the same
From my experience on the Steam Deck is doesn’t matter if I run low graphics or medium graphics (some high settings) the performance is almost the same